Sarah has been an editor and contributor for Game Rant since 2015. After meeting her first Chocobo, she never looked back. Sarah majored in game design in college and utilizes that knowledge to ...
Witnessing virtual reality from a first-person perspective is one thing, but importing a digital copy of your physical body and simultaneously seeing it from a first- and third-person perspective is ...
The VR experience is too unwieldy to become a daily habit; we need a big virtual screen, or several. With an Xbox-branded headset, Meta leans into what can get more people to use its tech regularly. I ...