Sometimes in Skyrim you wander into a hole in the ground, fight some draugr, defeat a dragon priest, collect a shout, and ...
I've said it before and I'll say it again, Skyrim's combat is by far its weakest element. Over a decade later, fights are more like hitting a giant sponge with a hammer than actual bandits. I don't ...
Skyrim's combat has not aged well. Weapons and magic are the weakest part of Bethesda's crowning RPG, and after a decade each is more akin to hacking at a tree stump or clapping your hands together.
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