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When classrooms went online in 2020 during the pandemic, gamified learning opportunities grew as a quick and easy way to evaluate the general learning that was happening from student to student.
It is this freewheeling agency, adds Dr McCall, that makes games—especially those that lean towards simulation rather than ...
Xavier Rubio-Campillo does not work for, consult, own shares in or receive funding from any company or organization that would benefit from this article, and has disclosed no relevant affiliations ...