I'm trying to reverse engineer the distinctive look of classic RTS games and CRPGs. It's the isometric view, it's the sprites, and it's the over-designed, semi screen-filling menus and interaction ...
It's not fully symmetrical, but in classic Command and Conquer, there is still an evenness between the two factions. The GDI's units are generally weaker, but they're also cheaper and faster to build.
I stumbled on the RTS genre and it changed my life. Here are my favorite strategy titles of all time, from Red Alert 3 to Age ...
The Command & Conquer series was once at the forefront of the real-time strategy genre, but it's now mostly faded into ...
The real-time strategy genre has been a cornerstone of PC gaming for decades. Its versatility is part of the secret to its success; the genre has seen WW2 shooters, mythical battles, and historical ...
Command & Conquer arrived on the scene in 1995 and redefined the RTS genre. Westwood Studios created the perfect balance between base construction, resource gathering, and engaging combat. Many other ...